Assassin's Creed PC DVD Game

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Assassin's Creed PC DVD Game

مُساهمة من طرف طارق للكل في الخميس مارس 03, 2011 11:27 am

Game Info
Creed features one of the most unique gameworlds ever created:
beautiful, memorable, and alive. Every crack and crevasse is filled with
gorgeous, subtle details, from astounding visual flourishes to
overheard cries for help. But it's more than just a world--it's a fun
and exciting action game with a ton of stuff to do and places to
explore, rounded out with a complex story that will slowly grab you the
more you play. The PC version has a few more issues than its console
counterparts, and the keyboard-and-mouse controls strip away some of the
smooth magic of exploration. Nevertheless, if you don't mind plugging
in a gamepad and have a system that exceeds the system requirements,
you'll find the same free-form travels and atmospheric game world that
console owners enjoyed last year.

enough can be said about the living, breathing universe that you'll
inhabit in Assassin's Creed. As assassin extraordinaire Altair, you'll
explore three major cities of the Holy Land
in the 12th century:Jerusalem, Damascus, and Acre. Each city is
beautifully rendered from top to bottom and features meticulously
crafted towers that reach for the sky, bustling market squares, and
quiet corners where citizens converse and drunks lie in wait to accost
you. As you wander the streets (and rooftops), you'll push your way
through crowds of women carrying jars on their heads, hear
orators shout political and religious wisdom, and watch town guards
harass innocent victims. Altair has a profound effect on this world,but
the cities are entities all their own, with their own flows and

The visual design has a lot to do with how
believably organic everything feels. The cities are absolutely huge, and
though you don't get full exploration privileges in the first few
chapters, they eventually open up to let you travel seamlessly from one
side to another. Everything is beautifully lit with just the right
amount of bloom effect, and almost everything casts a shadow, from tall
pillars to Altair's cloak. In fact, sometimes the shadows
get to be a bit much and may make you think for a moment that there is
artifacting on your screen, when in fact it's a character's head casting
a shadow on his or her own neck. Every object, from scaffolds to
pottery, is textured so finely that you'll feel as if you could reach
out and touch it.

Animations are almost as equally well done.
Altair scales walls, leaps majestically from towers, and engages in
swashbuckling swordfights that would make Errol Flynn proud. And he does
it all with fluid ease, generally moving from one pose to another
without a hitch. Minor characters move with less aplomb, but that's easy
to forgive, considering that the cities are populated with thousands
and thousands of individuals.

Game Features

On a high-powered PC, these elements look even more stunning
than they did on the Xbox 360 and PlayStation 3, but the splendor comes
with a price: The minimum requirements to play Assassin's Creed are
surprisingly high, particularly where the CPU is concerned (a dual-core
processor is mandatory). On one test PC that runs Crysis at a
respectable frame rate on medium settings, Assassin's Creed slowed to a
crawl at lower settings.

A high-end test machine ran the game with much better results, though with some occasional slowdown.What you hear is even more impressive than what you see. At the top of a temple, you hear
little but the rush of wind, the twittering of birds, and the barking
of a far-off dog. In the most populated areas, your ears will fill with
the din of street vendors, the pleas of beggars, and the occasional
humming. It's never too much, though, and the game does a good job of making sure you hear what you need to hear
(for example, the cries of citizens who need your help) without filling
your ears with pointless noise. The voice acting of the supporting cast
is similarly remarkable. Conversations are completely believable and
delivered with the perfect amount of solemn dignity. Oddly, the weakest
link is Altair himself. Actor Philip Shahbaz does an all right job, but
he isn't up to par with the first-rate acting of his fellow troupe.
Rounding it all out is a beautiful orchestral score that is most notable
for its subtlety. Many of the game's most impressive moments are
accompanied by lovely musical themes that add even more threads to the
game's rich living tapestry. We did run into some audio glitches on two
of our three test systems,
however, in which sound effects would occasionally stutter and hitch.
The game's readme file included a potential workaround for this issue,
though in our case, it didn't solve it.

The story that binds it all together rises to the occasion. Actually, there are two related stories in play.

unfolding drama of Crusades-era Palestine is a mere memory, forcibly
pulled from a modern-day bartender named Desmond by a resolute
researcher using a machine called an animus. The memories aren't
Desmond's own--they are Altair's, stored safely in the hapless subject's
genetic code. We follow Altair
as he assassinates nine public figures at the command of his master, and
as the common thread that ties these men comes into focus, so does the
true identity of Desmond's captors. There are no cutscenes in the
traditional sense; every bit of story exposition
and dialogue flows smoothly from the gameplay and takes place entirely
within the game engine. The ending is confusing and blatantly leaves
open the possibility of a sequel, but
this is a small blemish
on an otherwise stirring tale. Altair's world is not one of absolutes.
His assassination targets aren't always evil, and Altair isn't always
likable. As he is fond of reminding us, "Nothing is true. Everything is

Minimum System Requirements

Supported OS: Windows XP or Windows Vista only
Dual core processor 2.6 GHz Intel? Pentium? D or AMD Athlon? 64 X2
3800+ (Intel Core? 2 Duo 2.2 GHz or AMD Athlon 64 X2 4400+ or better
Windows Xp / 2 GB Windows Vista 256 MB DirectX? 10.0-compliant video
card or DirectX 9.0-compliant card with Shader Model 3.0 or higher
Sound Card: DirectX 9.0 or 10.0 compliant sound card (5.1 sound card recommended)
DirectX Version: DirectX 9.0 or DirectX 10.0 libraries (included on disc)
DVD-ROM: DVD-ROM dual-layer drive or blu-ray disc
Hard Drive Space: 11 GB
Peripherals Supported: Keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
Supported video cards at time of release: ATI? RADEON? X1600?/1650?-1950/HD

Recommended System Requirements:

1. Operating System: Windows XP/ Vista
2. Processor: Intel Core 2 Duo 2.2GHz or AMD Athlon 64 X2 4400+
3. Memory: 2GB RAM (3GB for Vista)
4. Free Disk Space: 8GB
5. Video Card: Shader Model 3.0 and 512MB RAM (ATI Radeon HD 2900 XT/nVidia GeForce 8800 GTX)
6. Sound Card: DirectX Compatible

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طارق للكل
طارق للكل
عضو ذهبي
عضو ذهبي

عدد المساهمات : 199
تاريخ التسجيل : 12/02/2011

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